![]() ![]() The dank, atmospheric sounds of the sewer and subway floors of the Tower of Barbs were clear, and gave a sense of the spooky ruins of the game. Performanceīesides the virtual surround sound, Let It Die simply sounded very good in testing. I didn't get a good sense that sounds were located directly in front of or behind me, but I could hear attackers approach from the sides and as they moved in front of me, with the mixing letting me follow their general direction at all times. I played Let It Die using the headset, and the virtual surround provided accurate left-to-right audio imaging, letting me follow the hiss of enemies as they crept around corners toward me. While this continues to be the case, the Platinum Wireless Headset makes a good attempt at it. I often denigrate virtual surround sound as fairly useless, since headphones physically can't produce the audio imaging necessary to give the sense of a real surround sound system. Days Gone, MLB The Show 17, and Uncharted: The Lost Legacy will also get 3D audio support in the future. 3D audio is much more limited in its availability than standard surround sound processing games must be individually updated to add it, and currently the only game with the feature is Uncharted 4: A Thief's End. Sony goes a step further by adding 3D audio, the sound mixing technology used in the PlayStation VR's ($269.99 at Best Buy) headset passthrough that adds height to the surround simulation to give the impression of audio sources above and below you. The virtual surround sound can simulate up to 7.1-channel audio for games and movies that support it, like many high-end gaming headsets. The Platinum Wireless Headset features a 50mm driver in each earcup, and incorporates virtual surround sound processing to produce the impression of positional imaging by mixing different sounds between each driver. The non-game-specific gaming presets are limited to only Fighting and Shooter, though in fairness those are the two most common console gaming genres that require a headset. The three music presets are Bass Boost, Hip Hop, and Techno, while the two movie presets are Action and Horror. The current selection of EQ presets betrays the Platinum Wireless Headset's decidedly un-musical focus. Fortunately, it only takes seconds to load new presets onto it. The headset can only hold two EQ presets at a time, assigned to the 1 and 2 positions on the power switch. You can also create three different custom EQ settings with a three-stage (Bass, Mid-range, Treble), six-step equalizer. The app offers a choice between a handful of different game, movie, and music genres with their own tweaked EQ settings, plus a few modes designed for specific games like The Last Guardian and Uncharted 4. The free Headset Companion App on the PS4 lets you load a variety of preset and custom EQ modes to the headset wirelessly. Fortunately, you can plug it into your PS4 with a micro USB cable to use while it charges (though the included two-foot cable is a bit too short for this). Sony states that the Platinum Wireless Headset has an "extended-life battery," but it doesn't specify specifically how long it can last between charges. However, the included 3.5mm audio cable lets you use it as a wired headset. Because the headset isn't Bluetooth and the adapter is designed solely for the PS4, you can't wirelessly connect it to mobile devices or your PC. Besides the adapter, the headset also comes with a micro USB cable, a 3.5mm cable, and a cloth carrying pouch. It plugs easily into the recessed USB ports on the front of the PS4, where it needs to stay for you to use the headset as intended. The included adapter is a small, black USB device with a rounded diamond profile. ![]() Instead of Bluetooth, the Platinum Wireless Headset uses a dongle-based 2.4GHz wireless connection. ![]() It sat on my large head snugly, and I didn't feel any distracting weight or pressure while playing with it. Thanks to the flexible headband and the plush earpads, the headset feels very comfortable to wear for hours at a time.
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